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Cloud City - Rhino L.1

Cloud City – Rhino Level 1

This course (Cloud City – Rhino L.1) is for anyone new to Rhino 5. Recognized as an official introductory course, all trainees receive an Official McNeel Rhino level 1 Certificate upon completion. In this training course you will learn to create and edit accurate free form 3d NURBS models. This fast-moving class covers most of Rhino’s functionality, including the most advanced surfacing commands. You will systematically move through the user interface, command access, creation and editing of curves, surfaces and solids.
The course is intensive (16hrs) and spans two consecutive days (10:00 to 18:00). Each trainee receives the official 260 page courseware as part of attending this course.

Cloud City - Rhino L.1 Cloud City - Rhino L.1

Case Study

At decode™ effective training is achieved via an intriguing goal by contrast of generic exercises. All the Rhino level 1 teaching material will be taught by modeling the Cloud City, capital of the planet Bespin, one of the most impressive architecture models in Star Wars (Episode VI). In a step by step modeling method, each student will be guided through the experience of completing a challenging and interesting design project, and managing to use commands in synergy through various techniques.

Cloud City - Rhino L.1

Expected Outcomes

After this course (Cloud City – Rhino L.1) the student is expected to be able to:

  • Move comfortably around the Rhino modelling
  • Identify when free form or precision modelling is required
  • Create and edit curves, surfaces, and solids
  • Use modelling aids for accuracy
  • Produce simple renderings of the Rhino models

Target Audience

This course (Cloud City – Rhino L.1) is for the design professional who wants to efficiently learn the concepts and features of the Rhinoceros modelling software at an accelerated pace in an instructor-led environment.

Pre-requisites

Requires Windows skills and desire to model. Previous drafting and modelling experience helpful
but not required. If trainees have attempted to work through tutorials on either evaluation, student, or commercial version of Rhino, this will help.

Curriculum

At decode™ effective training is achieved via an intriguing goal by contrast of generic exercises. All the Rhino level 1 teaching material will be taught by modeling the Cloud City, capital of the planet Bespin, one of the most impressive architecture models in Star Wars (Episode VI). In a step by step modeling way each student will be guided through the experience of completing a challenging and interesting design project, and managing to use commands in synergy through various techniques, just like a professional would. Through this case study, the modeling steps of the following concepts will be covered:

  • Get acquainted with the Rhino screen and menus
  • Navigate around the Rhino model
  • Create 2-D lines, polylines, and NURBS curves
  • Modelling set-up and mode functions: snap, ortho and planar constraints
  • Object snaps and Smart Track
  • Fast 3-D solids and surfaces
  • The Rhino layering system

Precision Modelling

Cloud City - Rhino L.1

Use co-ordinates and constraints to model easily and accurately. Move off the x-y plane and use viewports to establish the current construction plane. Draw polygons and ellipses. Draw free-form curves and compare interpolated and control points curves.

  • Draw with absolute, relative rectangular, and polar co-ordinates
  • Distance and angle constraints
  • Viewports and construction planes
  • Model in 3-D space
  • Elevator mode
  • Rectangle command and its options
  • Point selection with object snaps
  • Analysis commands: length, distance, angle, radius
  • Draw circles and arcs
  • Draw ellipses and polygon curves
  • Model free-form curves
  • Create helix and spiral curves

Followed by more on Curves, Display, and Editing

Cloud City - Rhino L.1 Cloud City - Rhino L.1

Discover display commands used to view different parts of the model. Use edit commands to produce complex and detailed variations on the curves. Loft and extrude curves into surfaces and solids.

  • Pan, zoom and reset model views
  • Edit curves with fillet and chamfer
  • Loft and extrude curves
  • General editing: move, copy, rotate, mirror, scale
  • Array polar and rectangular
  • Boolean union, difference, and intersection
  • Offset curves and surfaces
  • Trim and split for curves and surfaces
  • Extend and extend to surface

Intermediate Edit and Surfacing Commands

Cloud City - Rhino L.1

Learn additional editing commands and use them to build practice models. Reinforce concepts of model set-up and drawing accurate 2-D geometry to build precision 3-D shapes

  • Introduction to NURBS modelling concepts and terminology
  • Free-form curves
  • Control point editing of curves and surfaces
  • Rebuild curves and surfaces
  • Create deformable shapes
  • Curve creation through projection
  • Split surfaces with curves and surfaces
  • Blend between two surfaces
  • Make 2D drawings from 3D Objects

Advanced Surfacing and Solids

Model with solids and solid text. Use Boolean tools to shape your model. Extrude, loft, and revolve curves into surfaces. Use sweeps to create additional surfaces. Use advanced surfacing techniques like blend, match, and surface from network of curves.

  • Create model primitives and solid text
  • Model with pipe and extrude
  • Modifying solids with Boolean Tools
  • Surface properties and UV analysis
  • Extrude and loft surfaces
  • Revolve curves into surfaces
  • Sweep 1 and 2 rail curves
  • Surface with network of curves

Schedule

Part 1 – day 1 Topic: Modeling in Rhino5
10:00-11:00 Introduction, Rhino interface, panning & zooming
11:00-12:00 Layers / Object Properties / Basic design commands
12:00-13:00 Rhino geometry types / theory
13:00-14:00 Lunch
14:00-16:00 Creating Geometry (designing Cloud City rough volumes and shapes)
16:00-18:00 Modeling with solids, Extrusions and Boolean operations, Paneling, Splitting and joining.
Part 1 – day 2 Topic: Modeling in Rhino5
10:00-13:00 Surfacing and model editing, Control point editing, Nurb geometry manipulation.
13:00-14:00 Lunch
14:00-16:00 Modeling practice (finishing the Cloud City)
16:00-18:00 Detailing and preparing a scene (completing ready-for-render model) Import/export, setting up named views, printing wireframes, viewport customization.

 

 

 

September 10, 2016 @ 10:00 - September 11, 2016 @ 18:00

Cost: €125 – €145
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Tickets

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Cloud City - Rhino level 1 - Professional
145.00
5 available
Cloud City - Rhino level1 - Student
(Valid for students - Proof of student status required)
125.00
3 available

Details

Start:
September 10, 2016 @ 10:00
End:
September 11, 2016 @ 18:00
Cost:
€125 – €145
Workshop Category:
Website:
http://www.decodefablab.com/workshop/cloud-city-rhino-level-1/

Instructors

Vasilis Chlorokostas

Location

Decode Fab Lab
Agiou Thoma 9 & Chalkidonos
Athens, Attiki 11521 Greece

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Tel: +302106422882

Website www.decodefablab.com