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Visual Machine V3.0_DesignMorphine

Description

Το VISUAL MACHINE V3.0 είναι ένα σεμινάριο για αρχιτέκτονες και σχεδιαστές, το οποίο οργανώνεται απο την ομάδα Design Morphine και επικεντρώνεται στη δημιουργία αρχιτεκτονικών εικόνων CGI με τη χρήση του V-Ray για Cinema4d και προηγμένων τεχνικών του Photoshop, και θα σας βοηθήσει να βελτιώσετε την απεικόνιση των σχεδίων σας. Το σεμινάριο χωρίζεται δε δύο διαδοχικά μέρη- στο πρώτο μέρος παρουσιάζεται η δημιουργία αρχιτεκτονικών εικόνων μέσω του V-Ray για Cinema4d. Στο δεύτερο μέρος παρουσιάζονται τεχνικές post production στο Photoshop, που θα σας επιτρέψουν να δώσετε ένα ξεχωριστό στυλ στις φωτορεαλιστικές απεικονίσεις σας, εστιάζοντας στη λεπτομέρεια.

VISUAL MACHINE V3.0 is an international workshop for architects and designers, organized by Design Moprhine and is focused on the process of creating stunning architectural CGI images with the help of V-Ray for Cinema4d and advanced techniques of post-production in Photoshop, that could dramatically improve and enhance the way you portray your designs. The workshop will be separated into two consecutive parts– Part One will demonstrate the use and set up of architectural scenes with V-Ray for Cinema4d. Part Two provides post production techniques with Photoshop which will enable you to give your renderings unique styles with a personal touch and attention to detail.

Visual Machine V3.0_DesignMorphine

Details

An introduction into the world of the professional architectural visualization.

  • Proper file and workflow organization
  • Clay render mock-ups
  • Lighting set up and positioning
  • Applying materials
  • Various render pass types
  • Post production Vs Render ratio
  • Realistic Vs Abstract rendering styles
  • Photo Real Vs Hyper Real renderings
  • People in architectural rendering
  • Creating context and content for early design stage projects
  • Setting the right mood and atmosphere using post production techniques

What you will learn

Part One: Rendering with V-Ray

  • How to import from Rhino (or others) to Cinema4d
  • How to create clean clay renders
  • How to set proper lighting for your scene with V-Ray
  • How to manage materials in V-Ray
  • How to render your scene with V-Ray and prepare it for the post production stage

Part Two: Post production in Photoshop

  • Preparing render passes and organizing your Photoshop file.
  • Using render passes to enhance your render in Post Production
  • Preparing and using masks in Post Production
  • Inserting and blending in
  • 2D assets ( people / plants / background objects ) in Photoshop Enhancing
  • Lighting and changing Skies Post Production
  • Creating composition focus, atmosphere and depth in Post Production
  • Finalization Grading techniques
  • Creating multiple mood / color options out of a single render
  • Creating an abstract style image using Post Production
Visual Machine V3.0_DesignMorphine

Required software

Each Participant should provide their own computer with the following software installed. If you do not have a software, trial versions can be found on each software company’s website. We will send participants links to the required software, trials, and plug-ins for download. Please have the software installed prior to workshop start. If you have issues installing software, we may be able to help you during the workshop.

  • Rhinoceros 5
  • Cinema4d
  • V-Ray 3.4 (for Cinema4d)
  • Additional free plug-ins (To be provided at the workshop)
  • Adobe Photoshop

Logistics

Visual Machine V3.0 will expand from 20 July – 23 July 2018.
Daily meetings will take place from 10:00 to 18:00 at Decode Fablab – Agiou Thoma 9, Athens, 11527 Greece
All projects will be published on DesignMorphine’s web page.
All participants who complete the workshop will receive a certificate of completion.
For attending the workshop there is no previous software experience required.
Participants need to bring their own laptops or workstations.
Please note that places are very limited on a first pay first serve basis!

Visual Machine V3.0_DesignMorphine
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Applications

You can apply for this workshop directly at the:
Design Morphine WebPage

 

Details

Start:
July 20, 2018 @ 10:00
End:
July 23, 2018 @ 18:00
Workshop Categories:
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Location

Decode Fab Lab
Agiou Thoma 9 & Chalkidonos
Athens, Attiki 11521 Greece

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Tel: +302106422882

Website www.decodefablab.com